2021/08/12

Palestinian Developer on the Continued Relevance of His (Futile) Game Set in Gaza Strip

“I don’t want Liyla to be relevant anymore. I want this game to be a part of history, not a part of the present time.”
– Palestinian software engineer Rasheed Abueideh, on the timeliness of Liyla and the Shadows of War, his 2016 videogame about a father’s (futile) attempts to protect his daughter during the 2014 bombings of the Gaza Strip. “In this game, even if you think that you have a choice, you don’t,” he says. “You’re powerless and weak. I wanted the players to get a glimpse of that feeling.”
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