2024/03/22

Alice Bucknell Discusses Bipolar Videogame Ecologies

“Everyone wants to play either a fucked-up zombie apocalypse or an elfian, cottage-core fantasy. It’s either utopian, ecological escapism or utter dystopia.”
– American artist and writer Alice Bucknell, on the lack of “ecological diversity” in videogames that inspired the speculative fiction of Swamp City (2021). “Whether it’s the end of a world or a new world, these virtual environments are very clean and don’t represent the contamination and ecotones we see in the real world,” Bucknell tells Spanish curator Bani Brusadin in Medialab Matadero’s Synthetic Minds podcast.
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